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>Of course you can never underestimate the achievements of Farbrauch, ASD (from Greece!), CNCD, all the legendary groups who produced these productions. But, co
by ddingus 2y ago
>Of course you can never underestimate the achievements of Farbrauch, ASD (from Greece!), CNCD, all the legendary groups who produced these productions. But, come on, where is the massive demoscene output that should be there given the massive, huge gaming branch which is all about animation, sound and visuals, and pushing boundaries?
This seems to be the core element in your part of this discussion.
And like every NFT mention I have seen, associating it with either the idea of untapped value with the purchase of an NFT (if that even makes sense somehow), or it is some how a way to control use, seems dubious at best, given no one has shown how involving the NFT creates additional value or has intrinsic value of some kind beyond the "makes a nice ticket" use already mentioned.
The NFT just is not germane. And "bark" is not helpful either.
Fact is, sceners started looking at each others work using disassenblers! Many still do. I do, and have, and will do so again.
I think your preservation argument is weak sauce like the NFT is weak sauce.
They are neat uses of the block chain, and that means what again?
I am not in favor of them in this context at all.
Must we continue, "what about that and NFT?" over and over before accepting the NFT just does not seem to add value, except for the hard core few looking for ANYTHING to stick?
Probably, lol.
As for that missing, and massive output, perhaps there is confusion here too. The way I see it, generative art came to the scene, who was really more about more fully exploiting tech. This is particularly true of older hardware and productions, and the sceners who did all that to start it all.
The real driving forces behind most scene works just are not mainstream things.