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> These are however the same on Linux .. that doesn't break old code An example from another comment: https://news.ycombinator.com/item?id=43519949 https://new
by Const-me 2y ago
> These are however the same on Linux .. that doesn't break old code
An example from another comment: https://news.ycombinator.com/item?id=43519949 https://news.ycombinator.com/item?id=43519949
- arghwhat 2y agoApologies, but "I heard that..." is not an example.
- Const-me 2y agoThe phrase you quoted is not from the comment I linked; you’ve quoted from a response. Here’s the comment I have linked above: > I have flatpaks from several years ago that no longer work (Krita) due to some GL issues. That’s an example of Linux GPU APIs being unstable in practice, and container images not helping to fix that.
- arghwhat 2y agoAh apologies, you're right - I was tired and read things wrong. But I suspect "GL issues" (i.e., GL API stability) is being mixed together with e.g. mesa issues if mesa is being bundled inside the app/in a "flatpak SDK" instead of being treated as a system library akin to what you would do with DirectX. Mesa contains your graphics driver and window system integrations, so when the system changes so must mesa change - but the ABI exposed to clients does not change, other than new features being added.
- account42 2y agoIt more likely is an example of immature container images causing issues. I'm running Loki game binaries just fine today btw.