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>For the second quote you go off on a tangent about costs. Tanjent? That's funny. I was responding directly to your citing cost as a factor for arcades dying:
by deveac 14y ago
>For the second quote you go off on a tangent about costs.
Tanjent? That's funny. I was responding directly to your citing cost as a factor for arcades dying:
>But the arcades started dying when somebody had the silly idea that people wanted to play cockpit games or big interactive games for more than double the price.
It's right there.
>There's no way someone can tell me that a classic stand up machine with a PC in the cabinet costs as much to buy/maintain as those huge behemoth cockpit games. These new machines may have been an attempt to counter consoles since most people will not put a race car cockpit game in their home, but for the most part were boring. Who wants to rock a fake horse forwards and backwards in a crappy rendition of a horse race?
If this were true, then we would have arcades with lower end, more cost efficient games instead of the ones you're pointing out. But we don't. I submit that it isn't because every single former arcade owner individually misjudged the market and stocked the wrong machines in their retail space.
>If the industry, in the US for me, had stayed away from that nonsense then I would have gladly gone to the arcade despite having a nice console at home.
On this, I also humbly submit that you are in the extreme minority.
- talmand 14y agoBut many of those lower end arcades existed but were hard to find. Some still exist today. Most of the arcades I was familiar with as a teenager were run by large companies that apparently made deals with arcade manufacturers for bigger and more expensive machines. I didn't get to experience much of the independent owners like Flynn's Arcade. I don't think I said that every arcade owner made the mistake of misjudging the market, but I do think a large number of them did. I also lump the industry as a whole in this group, including the manufacturers. I simply think that the industry reached a point where it did not understand its own market. But I have no source to back this up though, just my opinion. I agree I'm in the minority for my desire for a good old-fashioned arcade but this thread and the article we're discussing suggests that I'm not in an extreme minority. As I stated elsewhere, this is all based on my experience and should be taken as such.