3 ms·
I love Nord's UI. Not sure if you would or not. They do have some menus, but most performance-useful functions are assigned to a physical knob or button, some
by recursive 2y ago
I love Nord's UI. Not sure if you would or not. They do have some menus, but most performance-useful functions are assigned to a physical knob or button, sometimes with a shift modifier. It's evident that a ton of thought went into the ergonomics, when I compare it to other keyboards I've played.
- helpfulContrib 2y agoOh, there are limits to my tolerance of Shift modifiers, though, and they are small. Something truly revolutionary, imho, would just be a row of about 32 Mod-wheels, all lined up along the back edge, some screens underneath, and nothing but flashy graphics AND VERY LITTLE TEXT (could even turn off the text with a dedicated key) .. It'll happen, eventually. Someone will have the balls to abandon the washing machine methods, and just go freaky. It'll have to sound good as well, though ..
- recursive 2y agoFor me, a problem with a general row of undifferentiated controls is it is hard to distinguish between them in a performance context. I like it when the filter cutoff knob (say) is bigger, because then I easily know that's the one I'm going to be twisting.