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Depends on the game and habits. An MMO is very different from a singe player platformer. Which are both different from a casual mobile game with some async comp
by johnnyanmac 2y ago
Depends on the game and habits. An MMO is very different from a singe player platformer. Which are both different from a casual mobile game with some async competitive modes (words with friends).
As for school, keep in mind the rage of Gen Z these days goes from high school to nearly 30 years old (many people cutoff at 1997-2010). The midpoint of this generation is just starting to get out of school these days and "enter" the workforce. To a rude awakening that nothing is in fact working.
- watwut 2y agoI do not nit understand what any of that has to do with transition to work. Simply, in real life, I have observed a lot of socializing mixed with gaming. Both boys and girls, altrought boys somewhat more and both adults and kids altrought kids a lot more. The way boys used to go out and play soccer or basketball where they mixed socialization and sports they do the same with games. So consequently on can not just see them play games more and assume they are lonely more.
- johnnyanmac 2y agoThe article mentions young people being disproportionately more lonely it's merely an observation of what the age group we consider tebcurrent "young people" are. >So consequently on can not just see them play games more and assume they are lonely more. Well that was an interesting part. Boys are spending more time playing games . Bit boys didn't report feeling more lonely than girls.