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They added the Maya / Unity style camera control scheme and keymap in 2.8 (2019). This was the moment people said it was good and coincided with a huge uptick i
by doctorpangloss 2y ago
They added the Maya / Unity style camera control scheme and keymap in 2.8 (2019). This was the moment people said it was good and coincided with a huge uptick in adoption. There wasn’t some big product development or innovation. Not that there needs to be.
- sam_bristow 2y agoBlender 2.5 was another big UX milestone. Since then my impression is that it's been a case of steady refinement and a few key changes to defaults.