3 ms·
It's just a gut feeling instead of a proper evaluation of different apps, but I always feel Blender and Houdini are made by developers who care, while other 3D
by raincole 2y ago
It's just a gut feeling instead of a proper evaluation of different apps, but I always feel Blender and Houdini are made by developers who care, while other 3D packages are, well, not.
- pyinstallwoes 2y agoTouchdesigner too
- danwills 2y agoI would love to check out touchdesigner some day, I'm a Houdini pipeline TD (and creative too) and Touch started as a fork of Houdini from quite some time ago specialised for real-time (and the real-time-ness of demoscene is one of my favourite things ever!) However iiuc Touch is Windows-only. I wonder whether under wine it might benefit from the 'ntsync' thing that just got added to the Linux kernel (as a module) (Currently also on hn front-page) as long as there's a free training version of Touch I'll definitely check it out once the new kernel gets into Gentoo!
- pyinstallwoes 2y agoTouch is in Mac
- dsign 2y agoI really want to learn Houdini. Their pricing model is not even that bad (just 200 USD/year if you are indie), but even that is a hurdle when the alternative (Blender) is free and so good (or just plain better) for the 98% of what I want to do. Also, I do manage to crash Houdini more often than I manage to crash Blender, so there is that....
- fp64 2y agoAnything procedural works so much better in Houdini I find. I was excited about the geometry nodes in Blender and had some fun with them, but always hit a wall where things in Houdini are much better designed and much more powerful and flexible. But it's a steep learning curve and I forgot most things again because I don't really have to use it regularly. I had the indie license for a while (purchased privately) and just making things shatter and explode was satisfaction enough. I did this mostly for learning and fun
- MrScruff 2y agoDifferent tools for different purposes. Blender is in the Maya paradigm, and doing pretty well in that. Houdini is more like a DSL for computer graphics and can end up being both the most low level and the most high level tool in the industry. There's no mystery about why the industry has mostly settled on Houdini + one other complimentary DCC.