3 ms·
Author clearly never played any simulator games, like Arma. Or he wouldn't ever posted this BS. "Games which use hitscan mechanics might be taking a shortcut,
by Fokamul 2y ago
Author clearly never played any simulator games, like Arma.
Or he wouldn't ever posted this BS.
"Games which use hitscan mechanics might be taking a shortcut, but it’s one for which can forgive them. The effects aren’t likely to affect realism too much, and we take these shortcuts in real life as well."
Hitscan is ok-ish for arcade brain-rot games like CoD, where max distance is few dozen meters, def. not OK for any other games.
- J_Shelby_J 2y agoOne time in Arma dayz mod I was trapped on a water tower with an unfriendly player above me for 20m keeping me pinned down. My friend in team speak circled around and took them out with a shot from over 1km away. Good shot!
- Stevvo 2y agoAuthor clearly mentions Operation Flashpoint and how games like it do things differently.
- D_Mil_Realism 2y agoI never played Arma, to be fair. I always gravitated more toward the "brain-rot" games! But you're right of course, realistic games use more realistic ballistic models (and everything else). One reason I never got too into the simulator games was that the line between "real" and "game" is always going to be very arbitrary. No simulator will replicate the experience of slogging over a marshy mountain carrying 100 lbs and a GPMG! The Onion said it best: https://youtu.be/yuTkgi7scKo?feature=shared https://youtu.be/yuTkgi7scKo?feature=shared
- mr_toad 2y agoA real combat simulator would have you polish boots and cleaning latrines for most of them time, and then wake you in the middle of the night with an artillery barrage.