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Oh, BREPs don't necessarily mean closed surfaces. They're just trimmed rational Bézier splines and other primitives stitched together with some topology. I'm ma
by MITSardine 2y ago
Oh, BREPs don't necessarily mean closed surfaces. They're just trimmed rational Bézier splines and other primitives stitched together with some topology. I'm mainly wondering if you might not find the surface-related functions you need in a CAD kernel like OpenCascade, which might support the surfaces you're interested in out of the box.
- fouronnes3 2y agoI see. Yeah I could look at that but it needs to be re-implemented in pytorch to provide the backwards pass anyway. But the implementation might be a useful resource.