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Cycles with reference-counted pointers are how leaks are caused in Rust and it's specific to Rust, but GCs have their own sources of leaks and in my experience
by littlestymaar 2y ago
Cycles with reference-counted pointers are how leaks are caused in Rust and it's specific to Rust, but GCs have their own sources of leaks and in my experience they occur roughly as frequently as cycles in Rust (rarely but not exceptionally either)