3 ms·
2D rendering is harder in fact, because antialiased curves are harder than triangle soup. It's an issue of code complexity, not fill rate https://faultlore.co
by 01HNNWZ0MV43FF 2y ago
2D rendering is harder in fact, because antialiased curves are harder than triangle soup.
It's an issue of code complexity, not fill rate
https://faultlore.com/blah/text-hates-you/ https://faultlore.com/blah/text-hates-you/