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I think leaks are indeed harder to code by accident in non-async Rust, which was the original setting Rust was developed on. I wouldn't say it is absolutely har
by lifthrasiir 2y ago
I think leaks are indeed harder to code by accident in non-async Rust, which was the original setting Rust was developed on. I wouldn't say it is absolutely hard (that really depends on the architectural complexity), but there seems some truth in that claim.