3 ms·
There's research that the difference happens at the hormonal level, i.e. it's probably not fixable on a certain level. It's mind-boggling that the industry jus
by SLHamlet 2y ago
There's research that the difference happens at the hormonal level, i.e. it's probably not fixable on a certain level.
It's mind-boggling that the industry just generally isn't interested in looking into this. I asked five top ex-Meta folks about this for my book and they shrugged or didn't answer. You can't say VR is the Next Big Thing if it tends to make half the population literally want to spew chunks.
- numpad0 2y agoBut what response were you expecting? Plenty of men face suffer from VR motion sickness too. It's not like privileged class is marking and closing the ticket as "not reproducing".
- mitthrowaway2 2y agoIs it half the population? Do a third of men and two thirds of women suffer motion sickness from VR? If so, what kind of solutions do you imagine would be in order? The only things I can think of would be improvements to optics, resolution, frame rate, reduction of latency, better motion tracking, maybe reduce headset weight... which seem like the kinds of improvements that this company is working towards?
- prophesi 2y agoIt's not just better hardware, though. As I mentioned, two very easy solutions to help alleviate motion sickness are purely software based. If you're just going purely hardware, we already know that 90FPS is a bare minimum to keep people from puking, along with controls that have you teleport to a spot instead of jerking forwards with your analog stick. And having the most high fidelity headset you can get. But its improvements are marginal at best compared to what really needs to be done to figure out motion sickness if you want it to actually catch on.