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> A not-game can be played without you. Your only choices are to watch and/or lose. This is acceptable as part of a constellation of definitions. Some people d
by saraid216 14y ago
> A not-game can be played without you. Your only choices are to watch and/or lose.
This is acceptable as part of a constellation of definitions. Some people disagree that agency, rather than interactivity, is the defining attribute of a game. Some people disagree that victory conditions, achievable or not, are necessary. What makes your definition right, and theirs wrong?
But... this definition says that Tetris is not a game. It doesn't matter what you do in Tetris; you're just delaying the inevitable loss. How does your definition distinguish casino not-games from Tetris? (I am assuming, of course, that you consider Tetris to be a game.)
> Casino games are completely different, though.
This paragraph is an ethical (and possibly a legal) argument. Just because they're unethical does not make them not-games, unless you specifically include ethics in your definition. I fully agree that bad ethics are bad, but that's not the point. Ultimately, I have to quote you:
> It's a game, but I don't see it as ethical.