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Why rely on memory when the truth is two Wikipedia searches away? PS2 graphics chip comes nowhere close to any modern GPU. GPUs have progressed a great deal in
by arkx 14y ago
Why rely on memory when the truth is two Wikipedia searches away? PS2 graphics chip comes nowhere close to any modern GPU. GPUs have progressed a great deal in the last 12 years.
Also, rating GPUs based on their pixel fill rate stopped making sense around a decade ago.
- malkia 14y agoI think it was the eDRAM that made difference, allowing lots of transparent redraw to be handled: "Embedded DRAM gives 48 GByte/sec memory bandwidth to eliminate pixel fill bottleneck." - http://research.scee.net/files/presentations/agdc2000/ThePowerOfPS2.pdf http://research.scee.net/files/presentations/agdc2000/ThePow... Granted that was years ago, so I might be mistaken. But it's still a lot of speed for a device that was made more than 13 years ago...
- malkia 14y agoAnd you are right that they come nowhere, but if the game relies on one specific feature and over-used it, and that feature is a bit slow on modern cards - then it's an issue emulating it. No wonder the first PS3 came with the Synthesizer chip built-in, rather than emulate it.