3 ms·
>Games aren't manufacturing Yes it is if you're EA, Ubisoft, Microsoft, Sony, etc. The executives there run the game making like factories. >Studios can try,
by FirmwareBurner 2y ago
>Games aren't manufacturing
Yes it is if you're EA, Ubisoft, Microsoft, Sony, etc. The executives there run the game making like factories.
>Studios can try, but no one is going to make Elder Scrolls VI feel like ES6 except Bethesda's team, design, and tech.
What Bethesda quality you mean? This? https://www.youtube.com/watch?v=P0R_WcU-hsY https://www.youtube.com/watch?v=P0R_WcU-hsY
The original Bethesda staff that worked on your favorite franchises doesn't work there anymore, they all retired or moved on to greener pastures and the studio, just like EA, Ubisoft, etc is full of clueless underpaid and overworked juniors that don't have the skills or eye for detail the original staff had. Here the Chinese and Koreans will eat you alive.
>Games also aren't zero sum either.
No, but the hours in a days is a zero sum. People have the same free time after school/work to play games, this doesn't grow with the market. So they have to carefully pick what games they'll spend their time and money on. And if it's between some Western slop or an Asian game that's better and cheaper, they'll pick the latter. The more competitive the gaming market is by international players, the more western game studios will be squeezed out.