4 ms·
How often it works out as intended is very much up for debate though.
by codr7 2y ago
How often it works out as intended is very much up for debate though.
- jimbob45 2y agoFor legacy codebases, switching the compiler is certainly out of the question. For everyone else, why do you think it would be an issue to use the C++ compiler?
- codr7 2y agoBecause the complexity seeps in through the cracks, and with the language comes a mindset; same reasons Linus is wary about C++ in the kernel. Some say it works; I've never succeeded, even on solo projects.
- krapp 2y agoI think this is the general style for the Godot framework. They use a limited subset of C++, avoiding STL and some modern features, and limited templates.