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I PoC'd this and ended using PhaserJS for the 2D stuff I had to do - it's more game-oriented by much more full-featured. The API is intuitive as well.
by recroad 2y ago
I PoC'd this and ended using PhaserJS for the 2D stuff I had to do - it's more game-oriented by much more full-featured. The API is intuitive as well.