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A statement from f.lux about Apple's recent announcement - https://news.ycombinator.com/item?id=10904798 https://news.ycombinator.com/item?id=10904798 ( 366 poi
by shagie 2y ago
A statement from f.lux about Apple's recent announcement - https://news.ycombinator.com/item?id=10904798 https://news.ycombinator.com/item?id=10904798 ( 366 points | Jan 14, 2016 | 193 comments )
The actual reason behind F.lux for iOS being pulled - https://www.reddit.com/r/apple/comments/3smf15/the_actual_reason_behind_flux_for_ios_being_pulled/ https://www.reddit.com/r/apple/comments/3smf15/the_actual_re...
> Sure, it uses private APIs, but thousands of popular projects on Github (like game simulators) or that Apple TV web browser project all use private APIs and they are just fine.
> The issue is F.lux for iOS is not a true source-available download. It includes a full app bundle with pre-compiled binary (which in a nutshell, is an extracted .IPA file) packed within Xcode to utilize Apple's new free signing policy.
> And to making things worse, the same F.lux Xcode project does not only allow side loading F.lux itself, but also any unsigned IPA file. The only thing a user needs is to extract an unsigned IPA and drag all resources into the project. This allows pirates to install any stolen app, without the need to buy a developer certificate. I have tested and believe this is the true reason for F.lux project being pulled.