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It was rare to reuse graphics, even fonts. But music was a bit more reusable with credit of course. It also depended on your group, but most groups had an artis
by chrismcb 2y ago
It was rare to reuse graphics, even fonts. But music was a bit more reusable with credit of course. It also depended on your group, but most groups had an artist, not every group had a musician.
- TacticalCoder 2y agoAnd many of the original intros, before the term "cracktro" was even coined and which predates demos (demos were standalone), would often reuse music from games and not music from other intros. So those plundering the digital high seas would not only remove copy protection and write an "intro" to both boast about it and show their coding skills, they'd also steal music from commercial games. And they were the OGs: the demoscene only came after the work (a bit shady of a work but a work nonetheless) of these pioneers.