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I don’t think the last two decades of computer graphics research are an Nvidia psyop. Ray tracing is relatively simple and also reflects reality (you’re literal
by affyboi 2y ago
I don’t think the last two decades of computer graphics research are an Nvidia psyop. Ray tracing is relatively simple and also reflects reality (you’re literally doing a light simulation to approximate how we really see). It’s always been the gold standard for rendering, we just didn’t know how to make it fast enough for real time rendering.