3 ms·
Not disagreeing, but the number of parameters are listed in the single digit millions size (which surprised me). So, I would expect this to be very fast on mode
by vessenes 2y ago
Not disagreeing, but the number of parameters are listed in the single digit millions size (which surprised me). So, I would expect this to be very fast on modern hardware.
- KeplerBoy 2y agoVery fast is a bit vague in a space where you might have a millisecond per frame.
- cubefox 2y agoI doubt that this is a technique for real-time applications. They don't say anything about that on the website.
- KeplerBoy 2y agoTrue, especially because they would probably talk about things like temporal coherency if it were meant to be applied to video/game feeds.
- cubefox 2y agoThis seems more in line with potential real-time applications, though it is still a lot slower than DLSS: https://dl.acm.org/doi/10.1145/3641519.3657439 https://dl.acm.org/doi/10.1145/3641519.3657439