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You'd model the rocket exhaust as individual particles or suffer the blocky animation. But it's not rocket science :) 'Realm of the Mad God' works this way, wi
by Luc 14y ago
You'd model the rocket exhaust as individual particles or suffer the blocky animation. But it's not rocket science :)
'Realm of the Mad God' works this way, with the added affront to purity of having rotated pixels. I think it works rather well: http://www.youtube.com/watch?v=hpMdFFxFbY4 http://www.youtube.com/watch?v=hpMdFFxFbY4