3 ms·
A touchpad seems to really cripple the gameplay -- one idea could be to ask what device players are using and make slight adjustments. For touchpads, moving the
by mjburgess 2y ago
A touchpad seems to really cripple the gameplay -- one idea could be to ask what device players are using and make slight adjustments. For touchpads, moving the cursor is slower, and the drag-pull mechanism doesnt really work -- and its easy to misclick a drag.
Some rougelike mechanics would also make it possible to naturally level the gameplay -- ie., the more failures a person has the more metaprogression they get, so worse players unlock a natural easy mode.
- ehmorris 2y agoYes desktop is extra challenging. On mobile you can spam slingshots with all 10 fingers but on desktop you’ve got to be leet fast.
- mjburgess 2y agoPerhaps create mirrored slingshots with keys? ie., if I hold a,s,d,f,g then I get 5 mirrors of my touchpad, and holding eg., a/g places two at the edges?
- dylan604 2y agoI walked through the demo thinking that was a decent demo. Then round 1 and nothing was the same. I was playing with a magic touch mouse, and have decided it was not designed for that interaction. Assuming designed for mobile and us desktop users are just square pegging a round hole.
- ehmorris 2y agoIt’s easier on desktop if you stick with slingshots and make your window fairly narrow
- flanbiscuit 2y ago> and the drag-pull mechanism doesnt really work Doesn't work for me at all on both Firefox and Chrome (latest versions for both) on MacOS using the touch pad. I can't get past that screen on my laptop. Had to open it up on my phone to see what comes after. Otherwise it's a fun challenging game