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> The productivity gained from using a HLL vs. assembly was worth it. You can be very productive in a good assembler (for example RollerCoaster Tycoon and Rol
by aleph_minus_one 2y ago
> The productivity gained from using a HLL vs. assembly was worth it.
You can be very productive in a good assembler (for example RollerCoaster Tycoon and RollerCoaster Tycoon 2 were written basically solo by Chris Sawyer in x86 assembler). The reason was rather that over the generations, the knowledge of writing code in assembly decayed because it got used less and less.