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Indeed, every person is different, and every job is different. Corporations already create a huge diversity of jobs that can't be equated across companies. I
by dgreensp 14y ago
Indeed, every person is different, and every job is different. Corporations already create a huge diversity of jobs that can't be equated across companies. I can hire 100 programmers and say "your job description is to do whatever you want," and there is nothing inherently anti-capitalist or post-capitalist about my company. If I can make it productive by virtue of cultural and social pressures alone rather than bossing people around, that's great.
As the OP points out himself, corporations are "islands" as far as the larger economic system. There aren't really inherent constraints on how you organize them internally. There are handed-down "best practices" for management that are probably long overdue for rethinking; for example, perhaps the notion of today's "boss" or middle manager will come to seem antiquated. But no company runs like a free market. The OP spends a lot of time identifying "traditional capitalist corporation" with bosses and hierarchy in order to paint Valve as less capitalist, but really it is just less "bossist."
To say Valve is "more radical" than a co-op with distributed ownership is ridiculous, and misses Valve's own hierarchy (as my parent points out). Owning and running a company is not just a matter of telling people what to do. It includes hiring and firing, leading through culture and other channels, making executive decisions and generally keeping the lights on. As a Valve employee, can you fire the janitor if he isn't doing a good job? If the building is hit by a tornado, is it your responsibility to get it rebuilt and eat the cost? Being an owner isn't all peaches and gravy.
Could you decide you want a non-wheelie desk or to telecommute full-time from the beach? Hopefully you don't want to. Could the owner decrease your compensation or relocate the company offices to Kalamazoo? Hopefully he doesn't want to.
The best management is invisible.
- napillo 14y agoI could see Valve's structure being good for a game company, but little else. I can't imagine writing business software, and then just publishing it and releasing a service pack and being done with it. When customers ask "when can I get feature X" they don't want to hear "oh our developers stopped working on it because they are working on Project Y, so how about never?".
- kasbah 14y ago"You can do as you will but not will as you will"