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Is there any hope for C# + Web exports in Godot? As an outsider to the ecosystem it seems like C# is "use the new codebase" and web exports is "use the old code
by yodon 2y ago
Is there any hope for C# + Web exports in Godot? As an outsider to the ecosystem it seems like C# is "use the new codebase" and web exports is "use the old codebase" but I'm hoping I'm missing something.