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Kudos to seeinglogic for trying to quantify that “readablity” is. We need a lot more of this. (I feel like the most common definition of readability in use toda
by jt2190 2y ago
Kudos to seeinglogic for trying to quantify that “readablity” is. We need a lot more of this. (I feel like the most common definition of readability in use today is “readable to me“.)
I have a half-baked thought that we could find the actual dimensions of readability if we gave a test to a very large group of people and asked them to pick a sentence that describes what the code does. Each question would be timed. The questions that most people answered correctly in the shortest average time would provide us with examples of “real-world readable” code, and more importantly, might help us identify some truly not-readable practices.
I predict we’d see respondents start to cluster around various things, like “how long have they been programming?“, “do they understand programming paradigm X?“, etc. Perhaps the results would shift over time, as various things came into and out of fashion.
- usrbinenv 2y agoThat's very one-dimensional. It's usually easy to tell what the code does, but what's hard is to modify or add functionality to it. And this is because of various levels of abstractions that hide how things are interconnected.
- usrbinenv 2y agoAnother thing that comes to mind is the level at which one is familiar with a particular style of code organization & a set of abstractions. For example, Rails devs really have absolutely no problem getting up to speed with any given Rails app, but people who don't practice Ruby/Rails as their primary language/framework often complain how complicated and magical it is.
- esafak 2y agoPoor abstractions. Good abstractions make it easier to change things, by decomposing the code into cohesive pieces with low coupling so that you can swap them out and having to think about the surrounding pieces beyond their interfaces. A good interface is small and logical.
- bluGill 2y agoGood abstractions make it easy to change the things that will change. Abstractions always make some changes harder and some easier, but good ones make hard the things you wouldn't change anyway.
- alpinisme 2y agoYes one of the core challenges here is that we learn to read code. So what you learn to read and write shapes what you find readable. And lots of factors shape what you learn to read and write, including what you are trying to do, who you’re doing it with, what besides coding you knew how to do ahead of time, what other languages you know, etc. One stark possibility is that a lot of “readability” concerns after the low hanging fruit is gone (like don’t name variables with arbitrary irrelevant or misleading names) are really just about consensus building: maybe there are no right answers that transcend the particular group of programmers you are trying to work with.
- bluGill 2y agoAs an example, for my first decade of programming I worked on code where the coding style banned the ?: operator, so I didn't use it and found such code hard to read the few times I encountered it. Then I got a new job where one of the programmers really liked that operator and so I was forced to learn how to read it, now such code is more readable then the if statements to me - when used in the way we use it on this project.
- James_K 2y agoI actually don't see any value in it. Code readability is similar to language readability in that it is mostly a concern for people who don't know a language and can be addressed by spending time with it. The real issue of programming is code complexity which you cannot determine from metrics about individual pieces of code. The problem exists in the relationships between functions rather than the implementation decisions in the bodies of those functions.