3 ms·
I think this is mostly due to the more niche nature of the discussion. Many people play games, not too many people (or even devs) know about all the numerous Li
by vkazanov 2y ago
I think this is mostly due to the more niche nature of the discussion. Many people play games, not too many people (or even devs) know about all the numerous Lisp-likes.
In relevant communities. I have seen A LOT of arguments in niche communities over what a Lisp should be like. It all started around the introduction of Scheme compilers. Some say a Lisp should have macros, others focus on lists/vectors/hashes, then there's dynamic execution vs compilation, let's not forget about dynamic vs lexical binding; and the big one - Lisp-1 or Lisp-2.
I work in a mid-tier tech company with 800 devs. Been here for years, know everyone. There are maybe 3 devs/admins who know what Racket is!