3 ms·
DRM might have been a bad example, but it is one I've seen before. Another story I see here often is that a developer had an independent studio. The studio deve
by lurk2 2y ago
DRM might have been a bad example, but it is one I've seen before. Another story I see here often is that a developer had an independent studio. The studio develops a game or an application. As the game or application ages, the developer sells it. The acquiring company goes defunct or discontinues the sale of the program some time later, and the developer wishes he would have just posted the source code for the program.
I get what you're saying in that the revealed preference is towards the "bad" behavior, but I think there is something to be said for the capacity to feel regret being a necessary precursor to discourage bad behavior from occurring in the future. The thread seems to be divided between those who believe the people working at these labels might have that capacity and those who believe that these people are essentially amoral monsters who are only concerned by the perverse vaguery of "maximizing returns."