4 ms·
Even having a solid dial-up connection with a ~180-185ms ping was a ridiculous advantage when most HPBs were ~350ms, particularly in clan invitationals for Q1CT
by garciasn 2y ago
Even having a solid dial-up connection with a ~180-185ms ping was a ridiculous advantage when most HPBs were ~350ms, particularly in clan invitationals for Q1CTF. We were playing as LPBs in the dorm at ~45-60ms and 180ms wasn't that much of a concern, aside from sliding around corners more than expected, but at 350ms you were basically shooting predictively at where you assumed they'd be next, not where they 'were'.
- yawgmoth 2y agoSubspace/Continuum also used lag in its gameplay, with players warping to recently exploded spaceships so they could continue to invade. It was an established technique and had to be defended against. Edit: typo Shout out to any EG players!