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I was the unfortunate owner of an S3 ViRGE card at the time - the (in)famous "3D decelerator". I managed to get Quake running on it, and it looked nice, but was
by rob74 2y ago
I was the unfortunate owner of an S3 ViRGE card at the time - the (in)famous "3D decelerator". I managed to get Quake running on it, and it looked nice, but was slower than with software rendering...
- indemnity 2y agoAhhh, what a piece of shit that was! I spent summer lawnmowing money on that thing. When I got a real job next summer, bought an AGP Matrox Millenium G200 and after that the NVIDIA GeForce2, and never strayed from NVDA since!
- vasac 2y agoI had an S3 ViRGE too. It really was a decelerator, and the number of games that actually supported it was minuscule. I managed to run GLQuake, but without any textures - just shades of gray - and even that ran at most a couple of frames per second. But there was another game - Terminal Velocity - that actually looked a lot better with hardware rendering, although it was still slower than software rendering. So, I would run it with hardware rendering to enjoy flying and then restart the game with software rendering to actually fight the enemies. :)