4 ms·
Immediate mode is very useful for drawing a single triangle that fully covers the viewport, something that is quite common for any sort of image processing or p
by jra101 14y ago
Immediate mode is very useful for drawing a single triangle that fully covers the viewport, something that is quite common for any sort of image processing or post processing. In these cases your performance will entirely be limited by the complexity of your fragment shader or by raw fill rate and not by the method you used to submit the vertices to the GPU.
- kcbanner 14y agoAgreed, and I would also add that the overhead in terms of development time to set up the boilerplate to render this triangle via immediate mode and the newer methods would be comparable.