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Therefore sync/engine layers like rxdb or Triplit.dev exist: to remove the complexity and have a "plug & play" system, without requiring each project/dev team t
by mentalgear 2y ago
Therefore sync/engine layers like rxdb or Triplit.dev exist: to remove the complexity and have a "plug & play" system, without requiring each project/dev team to figure out those same problems from scratch.
- afavour 2y agoYes I know but that’s still only part of the puzzle. And why bother when you can just… not bother? Will it make the company more money? Lead to more sales? That’s why stuff like this is hard to prioritise. If developers ran the ship from top to bottom you’d probably see more stuff like this in use. But product justifications are difficult to come by. (notable that the article is written by someone at RxDB so they’re not exactly unbiased in their judgement)