3 ms·
It completely is indicative of actual performance. You could turn on vsync in either of these applications and it would lock down to 60 FPS. The point is here,
by kcbanner 14y ago
It completely is indicative of actual performance. You could turn on vsync in either of these applications and it would lock down to 60 FPS. The point is here, that with the same game implementation you have some more performance headroom on Linux. You could potential improve the engine in some way and use up that headroom, which would bring the performance into line but with some sort of graphical quality improvement on Linux (OpenGL).
- geon 14y ago> You could potential improve the engine in some way and use up that headroom That is a headroom of a factor of 5.25. If you use that headroom to implement better graphics, your performance characteristics will likely change completely. That's the point. A thousand vs. a million FPS when you draw a single unshaded triangle doesn't necessarily interpolate to predict the performance in a real scenario.