2 ms·
It's not all about reading, anyway. An open-world RPG is a special, dream-like thing, and inspires me with all kinds of thoughts, but I prefer my RPGs (or rogue
by card_zero 2y ago
It's not all about reading, anyway. An open-world RPG is a special, dream-like thing, and inspires me with all kinds of thoughts, but I prefer my RPGs (or roguelikes or sims) not to be polluted with stories - which, come to think of it, is because stories trammel the imagination, putting the game "on rails", as is sometimes said. Nor do I want a story to emerge as I play: that's not even what the whole experience is about. It's kind of like looking at a picture. Fragments of story-like things come to mind and fade away again, and again, inspired by the setting, while you handle the mechanisms and tactics of the gameplay as a kind of exciting meditation.
I only play games that are turn-based, or that I can pause. Those are the only real games. The others are like fairground rides. Maybe once in a while I'll play pinball or something but it's a whole other category (and story-laden adventure games are another category again).