2 ms·
> No game has ever gave me the opportunity to re-read the same "page" or sentence on the spot, multiple times in a row, triggering another layer of thought or i
by Timon3 2y ago
> No game has ever gave me the opportunity to re-read the same "page" or sentence on the spot, multiple times in a row, triggering another layer of thought or insight from the same 3-5 seconds. None.
Maybe you just haven't played the right games? Many do in fact allow you to do this. CRPGs usually allow you to take as much time in a conversation or dialog as you want or even replay whole conversations, and Visual Novel games often have an explicit log of every line that you can go back to and read through.
- card_zero 2y agoIt's not all about reading, anyway. An open-world RPG is a special, dream-like thing, and inspires me with all kinds of thoughts, but I prefer my RPGs (or roguelikes or sims) not to be polluted with stories - which, come to think of it, is because stories trammel the imagination, putting the game "on rails", as is sometimes said. Nor do I want a story to emerge as I play: that's not even what the whole experience is about. It's kind of like looking at a picture. Fragments of story-like things come to mind and fade away again, and again, inspired by the setting, while you handle the mechanisms and tactics of the gameplay as a kind of exciting meditation. I only play games that are turn-based, or that I can pause. Those are the only real games. The others are like fairground rides. Maybe once in a while I'll play pinball or something but it's a whole other category (and story-laden adventure games are another category again).