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That's what I was thinking - it's a pretty clean subset, but since it's designed for mobile it is probably missing too many of the more advanced features deskto
by AshleysBrain 14y ago
That's what I was thinking - it's a pretty clean subset, but since it's designed for mobile it is probably missing too many of the more advanced features desktop games tend to use. Perhaps one day OpenGL ES could supersede the desktop OpenGL...?
- mtgx 14y agoI'm not sure how that would happen, since by definition mobile chips and OpenGL ES need to be "leaner" and maximize efficiency, to preserve battery life, while on the PC you don't care as much about so the chips are more "bloated", and contain a lot more features, since battery life is not much of a concern. Although we may see a return to efficiency, now that laptops are overtaking PC's, but they still need to get rid of the legacy stuff first. I think what you meant is that OpenGL ES may one day be more popular and more used than the "full OpenGL", because there are a lot more mobile devices + WebGL.