3 ms·
I did something similar in Unity a few years ago but the agents were all 6502s with memory-mapped peripherals that were software defined. It was neat but I coul
by jfaulken 2y ago
I did something similar in Unity a few years ago but the agents were all 6502s with memory-mapped peripherals that were software defined. It was neat but I could never really find an application for it. Never considered making an RTS.
- 5- 2y agoan rts-lite has been likely the most commercially successful implementation of this concept (later open-sourced): https://colobot.info/ https://colobot.info/