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AFAIK the CON scripting language (used in the *.CON files in DN3D) wasn't made by Ken Silverman but by the Duke Nukem 3D team at 3D Realms. I think it was Todd
by badsectoracula 2y ago
AFAIK the CON scripting language (used in the *.CON files in DN3D) wasn't made by Ken Silverman but by the Duke Nukem 3D team at 3D Realms. I think it was Todd Replogle who wrote the CON stuff.