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What tools did you have in 1993? From what I understood, id Software used NeXT because the tooling was not up to the task.
by fabiensanglard 2y ago
What tools did you have in 1993? From what I understood, id Software used NeXT because the tooling was not up to the task.
- qingcharles 2y agoYikes. Now you're pushing my memory. I believe there was a profiler built into Visual Studio and we had some external tool, too. We had some sort of system set up with serial cable to debug and profile. The EXE would download onto our test PC next to us. Problem for id is that you have no sane way of profiling the DOS port on NeXT.
- fabiensanglard 2y agoVisual Studio? The first released Visual Studio (Boston) was released in 1997. Doom was developed during 1993 :P !
- masfuerte 2y agoHe may well be thinking of Microsoft Visual C++, which dates back to 1993 and evolved into Visual Studio. It had a profiler. https://en.wikipedia.org/wiki/Microsoft_Visual_C%2B%2B https://en.wikipedia.org/wiki/Microsoft_Visual_C%2B%2B
- Narishma 2y agoDoom was developed on NeXT machines, not Windows.
- fredoralive 2y agoAlthough the DOS version was compiled using Watcom C, so presumably they'd use Watcom's debugger for testing the DOS version.
- qingcharles 2y agoThis. Thank you. I thought it was Visual Studio. It's been a while...! The games were a wretched mixture of C++, C and x86.
- aqueueaqueue 2y agoI use VC++ in 96. Just trying to learn a bit of C++!