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> 1. Reducing dev friction. This is so important, my managers who didn't code pretended things weren't too bad and took a "just deal with it" attitude whenever
by dietr1ch 2y ago
> 1. Reducing dev friction.
This is so important, my managers who didn't code pretended things weren't too bad and took a "just deal with it" attitude whenever I proposed going for a QoL improvement.
- vrosas 2y agoOn the flip side I had a manager who had written a lot of the codebase before I joined and had a terrible time allowing anyone to touch his precious baby, regardless of how much his prior ”art” was hurting us, our productivity, and by extension the company.
- ge96 2y agoYeah... I said it was a "flaming pos" I felt bad about that. But he won't let me add tests so idk whatever. (we prototype software so speed is the main goal but yeah, stuff starts breaking, backtracking, hey... tests)