3 ms·
The PS3 system design was radically different. We considering porting the same PC game we (relatively) easily ported to 360 to that platform, but rejected it b
by trashface 2y ago
The PS3 system design was radically different. We considering porting the same PC game we (relatively) easily ported to 360 to that platform, but rejected it because it would be months of work, at least. Didn't matter that it was a similar CPU (technically) to the 360.