4 ms·
I think the 360 backwards compatibility is a mix of emulation and certain parts being disassembled & recompiled for x86 with some black magic. edit: Here's an
by vekatimest 2y ago
I think the 360 backwards compatibility is a mix of emulation and certain parts being disassembled & recompiled for x86 with some black magic.
edit: Here's an interview with platform lead Bill Stillwell that goes into a lot more detail https://www.eurogamer.net/digitalfoundry-2017-xbox-one-x-back-compat-how-does-it-actually-work https://www.eurogamer.net/digitalfoundry-2017-xbox-one-x-bac...
- com2kid 2y agoOh sweet, thanks for the link. It sounds like it was harder getting things running on the XB1's tiny CPU vs running an emulator on monster dev machines, no surprise there! :-D
- devmor 2y agoI believe there is actually a recent userland project that disassembles and recompiles 360 games for x86...