3 ms·
If you pit virtual-call-heavy code written in C++ against C#, C# will come out on top every single time, especially if you consume dynamically-linked dependenci
by neonsunset 2y ago
If you pit virtual-call-heavy code written in C++ against C#, C# will come out on top every single time, especially if you consume dynamically-linked dependencies or if you can't afford to wait until the heat death of the universe when all the LTO plugins finish their job.
Or if you use SIMD-heavy path and your binary is built against, say, X86-64-v2/3 and the target supports AVX512, .NET will happily use the entirety of AVX512 thanks to JIT even when still using 256b-wide operations (i.e. bespoke path that uses Vector256) with AVX512VL. This tends to surpass what you can get out of runtime dispatch under LLVM.
re: Java challenges - those stem from the JVM bytecode being a very difficult optimization target i.e. every call is virtual by default with complex dispatch strategy, everything is a heap-allocated object by default save for very few primitives, generics lose type information and are never monomorphized - PGO optimization through tiered compilation and resulting guarded devirtualization and object escape analysis is something that reclaims performance in Java and makes it acceptable. C and C++ with templates are a massively easier optimization target for GCC, and GCC does not operate under strict time constraints too. Therefore we have the results that we do.
Also interesting data points here if you'd like to look at AOT capabilities of higher-level languages:
https://benchmarksgame-team.pages.debian.net/benchmarksgame/box-plot-summary-charts.html https://benchmarksgame-team.pages.debian.net/benchmarksgame/...