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a stupid-simple approach would be to split up the render betweeen machines by manually starting it on each one and setting different frame ranges to render
by sznio 2y ago
a stupid-simple approach would be to split up the render betweeen machines by manually starting it on each one and setting different frame ranges to render
- diggan 2y agoOnce you feel like that isn't enough anymore, you can also start dividing each frame into a grid of N cells and distribute that :) As long as the rendering is deterministic, you'd just join the cells into a complete frame on the coordinator.