4 ms·
No kidding, Shrek probably had to do with 100x less computing (per hour) than a modern production. First Toy Story probably something like 1000x less computing
by raverbashing 2y ago
No kidding, Shrek probably had to do with 100x less computing (per hour) than a modern production. First Toy Story probably something like 1000x less computing
We did come a long way
- pbronez 2y agoGreat example of how accumulated technical innovations unlock unexpected opportunities. Flow, Shrek and Toy Story have roughly similar technical quality but vastly different price tags. That cost reduction allows more experimentation, which delivers more compelling outcomes.
- bombcar 2y agoIt's kind of surprising to go back and watch Toy Story in 4k today - the rendering really is quite rudimentary compared to what even video games put out now. But - you have to be paying attention to see it, because Pixar knew the limitation of their systems. For example, rendering of the time made everything look plasticy, so they rendered ... plastic toys as the main characters! The most noticeable graphical issues are with the rendering of people, but those are put in the background.