2 ms·
Even ignoring this weird definition of a "hacker", you've shown how little you know about how many exploits in games are found. They often involve stepping thro
by sumeno 2y ago
Even ignoring this weird definition of a "hacker", you've shown how little you know about how many exploits in games are found. They often involve stepping through the assembly of the game to understand how a glitch works and how to use it in a useful way. Not just "screw around in a game until you suddenly discover a useful trick"
- rcxdude 2y agoI'd say that's the rarer approach, though. Yes, some arbitrary-code-execution strats go that far, but by far most glitches used in speedrunning are found by either creative use of game mechanics, just screwing around in the game, or by accident (there are a few general techniques that can apply, e.g. wedging something into a corner and spamming buttons is likely to result in a clip or some kind of high-speed ejection, due to the general weaknesses of physics engines). Only a few, older, very popular games get taken apart to the degree you describe. Watch a few GDQ runs, and see how many times the runner goes "we have no idea why that works, but it does".