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I'm explaining how we got here, not justifying it. > We managed to write cross platform games and applications across 8 and 16 bit home computers, but apparent
by Ygg2 2y ago
I'm explaining how we got here, not justifying it.
> We managed to write cross platform games and applications across 8 and 16 bit home computers, but apparently that is too complicated to architect for Chrome as App adopters.
I'm not sure what you mean. For past 40 years making app run on Windows, Linux, Mac, and now iOS and Android has been a pain unless you wrote a webapp. Or shipped it in a container (Electron).
> If it is to be Web stack, maybe learn how to support various browsers, instead of shipping one with the application.
The issue as developer I experienced is justifying thi effort to management/money-holders.
- I spent last day optimizing our CSS for Firefox.
+ How many of our customers use Firefox?
- 1%
+ I'm going to file that as unpaid leave.
I just don't see a way around the monoculture in web browsers. Web developers don't bother testing it (works on my chromium), management doesn't want to bother with it (what is firefax?), and users just want website to work (how come Firex doesn't work as good as Chromum? Also why do I have 300 toolbars).