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And if you tried any sites that used flash on an Android (early days when you could for a while) you'd understand why. No keyboard: which broke most games. No
by robocat 2y ago
And if you tried any sites that used flash on an Android (early days when you could for a while) you'd understand why.
No keyboard: which broke most games.
No mouse: touch is not the same and hard to fake mouse controls with touch while supporting pan or zoom.
Small screen: flash was designed for bigger screens and everything was too small or needed zoom.
Flash wanted to control its event/animation loop: battery life was drained quickly even for basic content.
Mobile didn't kill Flash.
You see the same UI issues when controlling a Remote Desktop from a phone screen. Just difficult.